.. _EEex_GetActorModalState: =================================== EEex_GetActorModalState =================================== :: EEex_GetActorModalState(actorID) Returns the actor's current modal state, (as defined in MODAL.IDS; stored at offset ``0x28`` of the global-creature structure) **Parameters** * **actorID** - the actor's id **Return** Returns the modal state **Example** :: local state = EEex_GetActorModalState(actorID)